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Friday, September 27, 2013

GTA 5 Diary: Running from the Police Is Hard

Grand Theft Auto 5 appeared last week and delivered an absolutely massive open world for players to explore on the PlayStation 3 and Xbox 360 platforms, leading to broken sales records and a massive anticipation for the upcoming GTA Online.

Like all past GTA games, the newest one doesn't exactly focus on upstanding citizens, as the three main protagonists, Michael, Franklin, and Trevor go on a variety of not so legal adventures.

Like in real world, these missions usually end up with one or all three characters running from the police.

While in GTA IV, for example, you simply needed to run as fast as possible from the police in order to get outside their radius of interception, in GTA V law enforcement operates on a line of sight basis, like in various stealth games.

Players must first break the line of sight with the police cars and then lay low or try to avoid the roaming police cars, which are shown on the mini-map alongside their line of sight.

Sadly, this is easier said than done, as the police in GTA 5 is quite aggressive and will employ lots of violent tactics, ranging from ramming your car, to surrounding it or pinning it to a wall, so that you can't push your way through.

If you do manage to break the line of sight, hiding from the roaming police cars is also a bit tricky, largely because the mini map shows a small portion of your surroundings. As such, you need to constantly tap down on the D-pad so that the map zooms out and, hopefully, shows the cars that are in your vicinity.

On several occasions, I started racing into the opposite direction of the nearest police cars, only to end up with one such vehicle being spawned in front of me, which reactivated the whole chase.

While I'm sure that this aggressive police force just serves to reinforce the severity of your crimes, it does put a damper on the game's fun factor, especially since you're usually going to a certain waypoint and the chase takes you into a completely different direction.

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